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Tap-to-Earn Games are Thriving but Their Tokens Face Potential Risks

Jul 12, 2024 #仮想通貨
Tap-to-Earn Games are Thriving but Their Tokens Face Potential Risksコインチェーン 仮想通貨ニュース

Tap-to-earn games have become the fastest-growing sector in the blockchain industry, attracting millions of users. However, the tokens associated with these platforms face potential risks similar to those observed in play-to-earn and move-to-earn projects.

Points

  • Tap-to-earn games attract millions of users with simple, engaging mechanics.
  • Platforms like TapSwap and Hamster Kombat are gaining significant traction.
  • Similar to play-to-earn and move-to-earn, these tokens face risks of devaluation after initial hype.
  • Strategies to mitigate these risks include expanding platform functionalities and user engagement.

Growth of Tap-to-Earn Platforms

Tap-to-earn games have emerged as the fastest-growing sector in the blockchain industry, drawing millions of users due to their simplicity and engaging mechanics. TapSwap, for instance, has attracted over 63 million users, 20 million daily active users, and more than 4 million YouTube subscribers. Other notable platforms include AvaCoin, DotCoin, and YesCoin.

These platforms have achieved remarkable growth for three main reasons:
1. Simplicity: Users only need a Telegram app to participate.
2. Viral Growth: Social media and referral rewards have fueled widespread adoption.
3. Potential Returns: High returns from airdrops and token launches have attracted many users.

Lessons from Play-to-Earn and Move-to-Earn

The rapid rise and subsequent decline in value of play-to-earn platforms like Sweatcoin and StepN offer valuable lessons. These platforms initially saw millions of users and high token values, but the hype eventually waned. Sweat Economy’s token dropped by over 95% from its all-time high, and StepN’s GMT token saw its market cap fall from $2.2 billion to $318 million.

Potential Risks for Tap-to-Earn Tokens

Tap-to-earn tokens like NOT, HMSTR, and TAPS could face similar risks once the initial hype fades. To mitigate these risks, platforms are expanding their functionalities. For example, Notcoin recently launched Notcoin Explore, a platform for launching Web3 projects on Telegram, attracting over 400 projects since its launch.

Explanation

  • Rapid Growth: Tap-to-earn games attract users with their simplicity and high potential returns.
  • Viral Adoption: Social media and referral rewards drive user engagement and platform growth.
  • Devaluation Risks: Lessons from play-to-earn and move-to-earn show the potential for significant devaluation after the initial hype.
  • Mitigation Strategies: Expanding platform functionalities and enhancing user engagement can help mitigate the risks of token devaluation.

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